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Apr 8

ChainStaff-RUNE

Release Description:

Note: No Gen AI was used.

Our planet is under attack from the Star Spores, and they've warped life on Earth into ferocious uber-bugs.
Even worse, a nasty alien has made its new home directly attached to your head.

But it's not all bad news - your new best friend has provided both the strength to fight back against the mutated horde, and control over a weapon that can tip the balance of the battle in humanity's favor: the ChainStaff.

As you traverse the surreal landscape, you'll encounter your fellow soldiers, stranded in harsh environments. Do you rescue your comrades, or listen to the alien voice in your head and harvest them for upgrades?

If you can persevere and defeat the Star Spores, perhaps you can save everyone…including yourself.

Hurl it as a spear and slice aliens in half. Throw it to the ground as a shield to stop incoming attacks. Grapple and swing on just about anything. The transforming ChainStaff does all this and more, and all with one button, it’s all up to you.

Pounded to mush, stabbed through the heart, sheared in two. Prepare to meet your doom in a myriad of disgusting ways. All deaths are avoidable, but some dangers may require special strategies.

The game features around 6 to 8 hours of gameplay on the first playthrough.

The creatures of Earth have been mutated by aliens: you’ll come across dozens of unusual creatures, and once you get past those, you’ll have to fight against screen-filling monstrosities.

Stranded soldiers dot the landscape of ChainStaff. You have to choose whether to rescue them or devour their organs; each option has unique benefits and will lead to different endings.

Mist trails around rocky crags.

Wind blows over icy, moon-lit hills.

Water streams down mossy cliffs.

Fully hand-drawn art immerses you in a living world inspired by album covers of the 70s and 80s.

Scorching riffs and peals of thunder. Pumping beats drive you ever forward.

Rock out to the classic metal soundtrack by the award-winning composer Deon van Heerden of Broforce and Warhammer 40k: Shootas Blood & Teef soundtrack fame. There’s some lighter interludes with 70s synth, catchy melodies, and even some cowbell. Now it’s back to the heavy tracks, where it’s time to bang your head while smashing skulls.

Genre: Action
Developer: Mommy's Best Games
Publisher: Mommy's Best Games

Release Name: ChainStaff-RUNE
Size: 2.3 GB
Links: STEAM | NFO | Torrent Search

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7 Comments
Apr 8

Plague Inc Aliens And Anti Vaxxers-TiNYiSO

Release Description:
In this Special Disease type, crash your meteor into Earth and begin transforming it into a crystalline paradise of your own making.

Change the World
Crystalise the world from the streets to the core of the planet. Pass the crystallisation onto humanity, shatter their bodies into tiny pieces.

Watch the Skies!
Bring meteors from space to spread your infection, destroy research or even an entire country!

Race to Research
Humanity will deploy specialist dynamic responses to your actions. Fight back before they destroy you!

Zombies vs. Earth
A melting glacier unleashes a forgotten nightmare. Greenland falls to the zombie hordes overnight! There is no virus, no cure, only the relentless march of the undead. Can they consume the world?

Anti-Vax
Faith in vaccines is collapsing. Global vaccination campaigns fight to hold the line, but weaponised conspiracies and viral misinformation are infecting the truth! What's the worst that could happen?

Hell on Earth
It's time to subjugate the world! Unleash a heat-loving, hell-spawned plague to corrupt people, animals and even the world itself. Satan is waiting in the depths...

Herd Immunity
What doesn't kill humanity makes it stronger. In this upgraded simulation, infected people may now recover from diseases and develop a natural immunity to prevent reinfection. Can Herd Immunity save the world?

Measles
Measles is one of the most preventable diseases in the world thanks to modern vaccines, but misinformation and dangerous new mutations could lead to a deadly resurgence. Can you bring Measles back from the brink?

Cure Mania
The world’s gone cure crazy! Scientists are obsessively coordinated, sharing breakthroughs in real time across every border. Cure planes will launch earlier, and *much* more frequently.

Can your disease survive when the skies are painted blue?
Leprosy
Leprosy still infects around 200,000 new people every year due to social stigma and long incubation periods but thanks to modern medicine, it's fully treatable. Can you save humanity's oldest disease from long-term decline?

Genre: Casual, Indie, Simulation, Strategy
Developer: Ndemic Creations
Publisher:

Release Name: Plague.Inc.Aliens.And.Anti.Vaxxers-TiNYiSO
Size: 1.5 GB
Links: STEAM | NFO | Torrent Search

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11 Comments
Apr 8

The Occultist-RUNE

Release Description:

"Engraved in my mind are images that would make any man tremble... but I am not just any man. I am The Occultist."
The Occultist is a first-person narrative thriller. You play as Alan Rebels, a paranormal investigator who travels to an abandoned British island after his father's disappearance. Explore Godstone island, face supernatural entities, and uncover long-buried occult rituals.

STORY & SETTING
In The Occultist, paranormal investigator Alan Rebels travels to the mysterious island of Godstone to determine the cause of the sudden disappearance of his father. Even though he mentioned the island repeatedly over the decades, all that Alan really knows is that his father was born and spent his early years there.

However, Alan does not travel alone. He carries with him his mystical pendulum, an object of unknown origin that accompanied him on all his past paranormal investigations. As he explores the foggy streets and maddening buildings, apparently being the only things that remain on the mysterious island of Godstone, it becomes clear: This will be a case unlike any other.

Godstone was inhabited until 1950 by an infamous, macabre cult that performed disturbing experiments and cruel rituals. No one has ever set foot on the island since - until today. Using his paranormal talents, Alan must interact with the ominous souls that seem to remain in the foreboding streets and buildings left on Godstone; or avoid them at all cost, should they be wrathful.

Being a paranormal investigator, none of this is new to Alan Rebels. The mysterious Godstone however and his search for answers to his father’s disappearance put Alan’s skills to the test. More than any investigation before, Godstone shakes Alan’s convictions of what is possible in the world of the occult. Maybe Godstone hides a curse that can be lifted… but should it be?

FEATURES


  • Mystic Pendulum: the most important object for Alan. Through it, he is able to interact with the environment and modify it due to its four unique and original mechanics.
  • 1st person action: Experience the foreboding world of The Occultist through the eyes of Alan Rebels and use the mystic pendulum to unravel what happened in GodStone.
  • Survival horror: The Occultist has all the distinctive elements of the genre, with tense exploration and atmosphere, as well as an up-close and personal narrative.
  • Next-gen graphics: The Occultist has an astonishing level and quality of graphics – for a truly immersive horror experience.
  • Hide and Sneak: Alan always avoids direct combat. Using stealth mechanics, he must advance through the story without being caught off-guard.
  • Memorable characters: Godstone is populated with adversaries that will make your investigation a real nightmare.
  • Puzzles and paranormal detective work: From straightforward puzzles to those that require knowledge and insight into the occult arts.
  • Soundtrack: The Occultist features an original soundtrack by renowned composer Pepe Herrero.

Genre: Action, Adventure, Indie
Developer: DALOAR
Publisher: Daedalic Entertainment

Release Name: The.Occultist-RUNE
Size: 20.1 GB
Links: STEAM | NFO | Torrent Search

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6 Comments
Apr 8

Samson-RUNE

Release Description:

Samson comes home to the worst streets of Tyndalston, a place that built him hard and never forgave him. Muscle, speed, and nerve decide who stays upright. Close-quarters fights, tight corners, and no room for hesitation. He learned violence before he learned mercy, and the city hasn’t forgotten. Every clash matters. Every hit is meant to break or be broken. You cut through alleys, rooftops, and backroom dens designed to keep you moving, not sightseeing. Tyndalston shapes how you fight, climb, corner, and vanish. It’s familiar ground, but never safe ground.

Cars are not set dressing. They’re blunt instruments. You rip through the outskirts and industrial wastelands in battered machines held together with scrap and stubbornness. Ram, drift, smash, or outthink whoever chases you. Nothing here is clean. Samson’s debt hangs over everything, and his sister is the pressure point his enemies squeeze. Time is short, and the bill keeps growing. This is a focused, brutal chapter in his story, built with intent, no excess, no padding. He didn’t return to entertain. He returned because this is the only place where he can fight his way out.

Your debt grows by the hour, and the people holding it squeeze harder every day. Every job, every dollar, every choice cuts a path forward or shuts it down. No do-overs. No safety net.


  • Action Point System: Spend your limited points on missions that matter. Once you commit, you live with the outcome.

  • Law Response: Your chaos dictates their pressure. Push too far and the city pushes back harder.

  • Daily Quota: Each morning hits you with a new number. Miss it and the interest spikes, making tomorrow worse.

You built this mess. You’re the only one who can carve through it. Up close or behind the wheel, you fight with whatever the city gives you.


  • Unlock Samson’s Potential: Build his strength in both brawling and weaponized driving.

  • Brawler Combat: Use momentum, terrain, and improvised tools to break your enemies fast.

  • Cars as Weapons: Chases turn into collisions, traps, and close-quarters destruction.

  • Skill Tree: 25+ upgrades to shape Samson into the fighter this place demands.

Tyndalston made you tough. It’s familiar, never forgiving, and always shifting with your actions.


  • Open World Districts: Move through hostile blocks, hidden corners, and the history that built Samson’s past.

  • City With a Pulse: Faces, factions, and streets change as you rise or fall.

  • Story That Hits Back: Uncover what broke Samson’s family and what it takes to fix it before time runs out.

Genre: Action, Adventure, Racing
Developer: Liquid Swords
Publisher: Liquid Swords

Release Name: Samson-RUNE
Size: 11.1 GB
Links: STEAM | NFO | Torrent Search

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6 Comments
Apr 8

AI War 2 Complete Edition v5.804-I KnoW + MAC

Release Description:

AI War 2 is a grand strategy/RTS hybrid that reverses many of the conventions of both genres. Take territory without attracting attention, build your empire with care, and adapt to an ever-evolving galactic battleground. It's also "a sequel to [Arcen's] enormo-space RTS AI War, which we called 'one of this year's finest strategy games' back in 2009" (Tom Sykes, PC Gamer)The most devious and acclaimed artificial intelligence in strategy gaming evolves.
Most recent is 2021's Paradigm Shift (which has overviews and tutorials in that link). Every year since 2018, this AI has become more devious -- and the factions facing it, subordinate to it, or simply neighbors with it grow more numerous and more lifelike.

The premise is simple: you've already lost the war. The entire galaxy belongs to other factions, mostly the AI. You are starting with one small planet in a sea of hostile territory, and you must endeavor not to draw too much notice from the AI. Your job is to carefully evaluate targets, strategically expand your territory just enough to run your fleets and defensive networks, and then strike at the heart of the AI(s) when you are ready.

AI War 2 is meant to be both accessible and deep. Early 2021 has seen major improvements to make the midgame easier to get into for new players, plus a more forgiving Science system and a much more powerful Hacking system. Q3 2021 is going to introduce a new Expert mode for those who want the more extreme sort of challenge that comes from having elements of permanent loss, more reasons to hold disadvantageous positions, and so on. Which mode you choose to play will always remain a personal choice.

Unexpected Technical Advancements
In the twelve years since we coded the first AI War, we've made a lot of improvements to our simulation engine, which is now running on top of the Unity 3D engine. However, AI War 2 has presented some truly unique technical challenges, mainly involving running insane amounts of AI and simulations in a massively parallel fashion. We've been able to harness the power of modern multi-core processors to a degree that most game simulations cannot, and our challenge from 2020 onward has been to bring that into the multiplayer realm. While multiplayer currently remains in beta, it is also a bit of a technical showcase.

Mod support is heavily embraced by this game, and having mods be multiplayer-safe (or have deep access to change parts of the core simulation in general) is not typical for games as a whole, let alone this genre. We've managed to make multiplayer a self-repairing affair, which is beneficial both for playing with friends on different OSes and hardware, and for having most mod-code mistakes be corrected by the core game.

The AI has dramatically improved in intelligence every year since 2018, and your framerate is also decoupled from your simulation performance. You can have a great machine with 120fps during heavy battles, and a friend at 30fps and you both stay in sync and the actually simulation doesn't slow down. You can speed up and slow down the simulation without any extra load on your CPU, which is very helpful to avoid any boring waiting around, and you can pause at will.

The interface respects your time by automating things that you would do the same 95% of the time anyway. For that other 5% there are indeed advanced features such as placing spy nanites, tweaking or disabling the rules of automation, or redesigning your fleet compositions as much as you want. Hacking is one of the most interesting ways to customize your existing fleet leaders, as you can give them unusual upgrades or even transform them into new versions of their class.Streamlined, yet deeper.
Sometimes when a sequel says it's "streamlined," it can really mean "dumbed down." And there are indeed fewer tiny choices to be made in some areas here: you don't have to decide how to wash each dish; you have a dishwasher. And it's a good thing you do, to be honest, because the rabbit hole of complex and confounding scenarios goes as deep as you want it to.

If you want to play at a level approaching Expert, you'll need that spare brainpower to design your fleets, manage multiple fronts at once, juggle offense and defense, and continually revise your empire design to suit your needs as the campaign unfolds. If you want to play more casually, that is absolutely okay as well, and the game can be much more forgiving while still providing a lot of interesting macro choices.

There's too much to memorize (but tooltips are always right there, anyway), and there's always an unfamiliar element. Clicking fast won't help you. To win the AI War, you'll have to improvise, adapt, and use your wits.

As it should be.How About Some Highlights?


  • Many optional factions, each with their own goals and strategies, create a living galaxy.
  • The fleets system gives you tons of ships that can be organized and distributed with a minimum of fuss.
  • Science upgrades are simple to manage, but provide many options on how to approach any given campaign based on your preferences and what you find in the wild.
  • Hack the enemy, hack your allies, hack yourself. Hacking points are limited, but extremely powerful ways to get more ships or capabilities, directly weaken enemies, or even steal from enemies.
  • A ton of map types, and with a lot of sub-options to make them even more varied.
  • Outguard can be hired as a way of deploying surprise mobile forces whever you need, and many factions can be allies.
  • Warden, Hunter, and Praetorian Guard sub-fleets of the AI provide for new challenges (and sometimes opportunities) in how both you and the AI interact with each other.
  • Crazy moddability, with many levers available in easily-accessible XML. A number of player-supported mods are shipped directly with the game (defaulting to off) so that you always have the latest version of them and don't have to hunt for them to download them.
What's New Compared To The Original?

  • More approachable gameplay, but with a rabbit hole that goes as deep as ever.
  • More to do, in terms of moment to moment gameplay and choices. More to find, more to conquer or be conquered-by.
  • Polished gameplay mechanics, representing everything learned from first game’s six expansions (plus three years of development on this sequel).
  • Trimmed fat: repetitive boring tasks have been automated or streamlined, but more options than ever have been added for you to customize things when you want to. Our goal is never to waste your time, but always have an array of interesting challenges for you to pursue at once.
  • Redesigned UI that gives you a ton of information and power right when you need it.
  • 1.5 hours of new music added to the 4.5 hour included score from the original game.
  • Multithreading for modern performance, and a codebase that will not summon an elder god (recoded from the ground up for modern rigs).
  • Over 1900 lines of spoken dialogue from more than 25 actors.

Genre: Indie, Simulation, Strategy
Developer: Arcen Games
Publisher: Arcen Games

Release Name: AI.War.2.Complete.Edition.v5.804-I_KnoW
Size: 2.6 GB
Links: STEAM | NFO | Torrent Search

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Release Name: AI.War.2.Complete.Edition.v5.804.MacOS-I_KnoW
Size: 2.6 GB
Links: STEAM | NFO | Torrent Search

Download MAC: NiTROFLARERAPiDGATOR

7 Comments
Apr 8

Machine Child-TENOKE

Release Description:
Seasonal trips unlock unique illustrations that commemorate the moments you share. Each daughter has five scenes for Spring, Summer, Fall, Winter, and a Special CGs that captures the memories you create together.

In Machine Child, a girl-raising sim crafted by renowned illustrator Ooyari Ashito, you are entrusted with raising a young girl in a quaint town of Maldia. Will you succeed in guiding her to happiness?

Genre: Adventure, Casual, RPG, Simulation
Developer: SYOJO KISHIDAN
Publisher: JAST

Release Name: Machine.Child-TENOKE
Size: 661.7 MB
Links: STEAM | NFO | Torrent Search

Download: NiTROFLARERAPiDGATOR

8 Comments